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''The Conduit'' is a first-person shooter video game developed by High Voltage Software for the Wii console and Android. ''The Conduit'' was first revealed by the developer on the video game website IGN on April 17, 2008, and on October 29, 2008, the developer announced that Sega had signed on to be the game's official publisher. The game was released in North America on June 23, ,〔(【引用サイトリンク】title=The Conduit at Nintendo )〕 in Europe on July 10, 2009, and in Australia on July 16, 2009. Development of ''The Conduit'' began in October 2007. The game makes use of the Quantum3 engine, a game engine designed by High Voltage Software specifically for the Wii. The engine allows effects such as bump mapping, reflection and refraction, and gloss and detail mapping to be implemented in the game.〔 High Voltage Software's goal in creating the engine was to make ''The Conduit'' a competitive experience visually comparable to games on the PlayStation 3 and Xbox 360. The campaign storyline focuses on an alien invasion of Washington, D.C. in the near future. The alien race, known as the Drudge, uses the eponymous portal-like Conduits to deploy their forces throughout the city. A shadow government organization called the Trust sends newly inducted agent Michael Ford into the area initially to disrupt a terrorist threat, but he quickly becomes embroiled in the fight to stop the invasion and save the capital from destruction. The online multiplayer feature of the game can support up to 12 players and includes several game modes such as "Free for All" and "Team Reaper", and has voice chat capability through the Wii Speak peripheral. A sequel, ''Conduit 2'', was announced on March 29, 2010, and released in April 2011. A high definition port titled ''The Conduit HD'' for Android was released, initially for devices with Nvidia Tegra chipsets, on March 14, 2013. The port went on to receive critical acclaim.〔http://kotaku.com/5990539/the-conduit-was-an-average-wii-game-now-its-an-excellent-mobile-fps〕 ==Gameplay== The shooting controls of ''The Conduit'' were inspired by ''Metroid Prime 3: Corruption'' and ''Medal of Honor: Heroes 2'', first-person games which had well-received Wii control schemes.〔 ''The Conduit'' offers user customizable control features, such as the ability to alter the size of the bounding box, the speed at which the player can move the camera, and cursor sensitivity. Furthermore, the player can adjust these options in real time, without having to leave the adjustment screen to try the changes. The developer also included the option for the player to change the control layout, so that any gameplay function can be mapped to any button or motion on the Wii Remote.〔 Other customizable aspects include the player's maximum running speed and the layout of the game's HUD; the elements of the HUD can be moved to different locations around the screen or removed. ''The Conduit'' provides an experience typical of a first-person shooter, focusing on combat in a 3D environment and taking place from the first-person perspective of a playable character. A unique feature of the game is a device known as the "All-Seeing Eye", or ASE, which is recovered by the player early on and used to solve various puzzles. The ASE can detect hidden traps and enemies scattered throughout a level, and reveal secret features in the environment that can help the player to progress, such as uncovering invisible doors and platforms and other interactive objects. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「The Conduit」の詳細全文を読む スポンサード リンク
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